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HSR Version 4.5 Robin • Summeretto Build Guide

With the release of Robin • Summeretto, I believe many have already heard about her power! So today let's talk about how to build Robin • Summeretto.

1. Usage Experience

Strengths:

① Strong versatility

Rich and comprehensive buffing capability, doesn't picky about the DPS, and can fit into many teams. Suitable for players with many teams but few support characters.

② Strong Eidolons

E1 provides True DMG, E2 provides team-wide RES PEN. E1 + E2 are especially strong. However, do what you can when pulling for Eidolons. It looks like E1 is just one more gold than E0, and E2 is just one more gold than E1, but in reality you might lose the 50/50 and end up spending a lot more Stellar Jades. Robin • Summeretto at 0+0 is already her complete form.

Weakness:

① Outside of entering Phainon's team, Vibes will decrease

Vibes and buffing strength fluctuate. To maintain high buff strength, you rely on the team acting at high frequency.

2. Trace Upgrade

Memosprite Talent = Talent = Ultimate > Memosprite Skill > Skill > Basic ATK

The Memosprite Talent level determines the value of increased DMG taken by enemies. The Talent level determines the value of the team ignoring enemy DEF. The Ultimate level determines the percentage of Energy restored to allies. All of these affect Robin • Summeretto's buffing strength and need to be maxed out. The Memosprite Skill level determines the damage of the Summer Songbirds. You can raise its level — the Summer Songbirds' damage should not be overlooked.

The Skill only summons a memosprite once on the first action, and the Basic ATK is completely unnecessary. These two skills don't need to be upgraded.

3. Light Cone Selection

The signature Light Cone "Rise and Sing" is definitely the best. It increases the wearer's Max HP, gives an action advance at the start of battle, and provides team-wide SPD and Skill Point recovery. The signature Light Cone is easier to pull and not easy to miss, so pulling for it is fine. However, E1 is still stronger.

Memory's Curtain Never Falls is also decent, providing SPD.

For 4-star Light Cones, you can use The Story's Next Page, which increases Max HP.

4. Relic Selection

For the outer set, World-Remaking Deliverer is recommended, providing team-wide DMG increase.

For the inner set, the game recommends Amphoreus, The Eternal Land, providing team-wide SPD increase. However, note that the team-wide SPD increase from Amphoreus, The Eternal Land cannot stack. If Cyrene in the team is already using Amphoreus, The Eternal Land, then Robin • Summeretto can use Sprightly Vonwacq instead.

Body: HP% or CRIT DMG

Feet: SPD or HP%

Planar Sphere: HP% or Wind DMG

Link Rope: Energy Regeneration or HP%

Substats: SPD and HP%

Robin • Summeretto's Additional Ability grants a 50% CRIT Rate, so with only 50% CRIT Rate on her stats, she can reach 100% CRIT Rate during battle.

5. Team Composition Recommendations

Choose any 2 of (Castorice + Evernight + Cyrene) + Robin • Summeretto + Hyacine

If your Remembrance team is missing members, such as lacking Evernight or Cyrene, then pulling Robin • Summeretto lets her join the team, so you don't need to wait for Evernight or Cyrene's rerun. When not playing a Remembrance team, Robin • Summeretto can also go to other teams. But if the Remembrance team already doesn't lack members, pulling E0S0 Robin • Summeretto is unnecessary, as replacing a member won't provide a qualitative improvement.

Ashveil + Mortenax Blade + Robin • Summeretto + healing sustain slot

The Blade-Ashveil combo has high-frequency attacks and can stack up very high Vibes for Robin • Summeretto. Robin • Summeretto can also flexibly grant ATK to Ashveil and CRIT DMG to Mortenax Blade. Robin • Summeretto's action advance and Energy Regeneration are very helpful to Ashveil.

Himeko • Nova + Robin • Summeretto + flexible choice of support and sustain slot

Robin • Summeretto's action advance and Energy Regeneration also greatly benefit Himeko • Nova. However, E0 Himeko • Nova doesn't have many actions. Either Himeko • Nova has E1 or E2, or the environment has Energy Regeneration buffs — then Himeko • Nova can be played very comfortably.

Evanescia / Silver Wolf LV.999 + Yao Guang + Robin • Summeretto + sustain slot

The Elation team can use Robin • Summeretto — Robin • Summeretto's Ultimate can action-advance Yao Guang. But there's no need to play it this way; after all, Robin • Summeretto is not an Elation character and cannot generate Laugh Points. The Elation team is still recommended to run as many Elation characters as possible, leaving Robin • Summeretto for other teams.

Phainon + Cerydra + Cyrene + Robin • Summeretto

The benefit of pairing Phainon with Robin • Summeretto is that Robin • Summeretto's Vibes won't drop, allowing Phainon to receive the full extent of all her buffs. However, for the Phainon team, Robin • Summeretto's E1 is completely useless, and her signature Light Cone is also of little use. The biggest pain point of Phainon is that his output drops due to action value loss, which can only be alleviated with Phainon's E2. If you truly love playing Phainon, it is recommended to pull E0S0 Robin • Summeretto and wait for Phainon's rerun to pull his E2.

In terms of Eidolons, if E0 Robin • Summeretto is a versatile support character, then E2 Robin • Summeretto is remarkable — she can be called the strongest support, bringing great improvement to most teams. Robin • Summeretto is highly versatile and can join many teams; her E1 and E2 are very strong. So what are your experiences and insights on using and building Robin • Summeretto?

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